KFoesFly XP
KFoesFly XPby Kyonides
Introduction
Define certain foes as flying battlers to make them a lot harder to hit by your poor heroes!
The script does not really alter the GUI at all, except for displaying a 0 as a failure.
Required Steps
1. You need to have set a Bird or Avian Element in the System Tab.
2. The value of the BIRD_ELEMENT constant should be equal to that element ID.
3. Set a percentage to the EVASION_CORRECTION_CHANCE constant. No % symbol needed.
4. Set Hit Reduction chances and Damage Reduction percentage for specific heroes and some default values as well.
5. Playtest your game!
Download Demo
Terms & Conditions
Free for ANY game.
Due credit is mandatory!
Mention this forum in your game credits.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/kfoesfly-xp.166513/
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