RealEkuipment XP
RealEkuipment XPby Kyonides
Introduction
Do you need to prevent your hero from fighting dangerous monsters while emptyhanded?
Do you hate the idea of facing real danger without any coat of mail?
If the answer is yes, then this script should become your latest addition to your game project!
You just need to add an Actor's ID or Armor Kind to one of the 2 lists (arrays).
Here's an example:
Ruby:
module RealEkuip
WEAPON_ONLY =
ARMOR_ONLY = {} # Leave it alone!
ARMOR_ONLY =
ARMOR_ONLY =
end
Yes, that number makes a huge difference if talking about pieces of armor!
Download Demo
Why did I upload a demo?
Because it's the best way to prove that my script truly works.
Terms & Conditions
Free for use in ANY game.
Due credit is mandatory.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/realekuipment-xp.165310/
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