Conditional Choices [Disable/Hide choice via script] v2.4
Conditional Choices Script v2.4By Winthorp Darkrites/WinterDream Games Creator
This plugin let you disable or hide choices in the Show Choice window of RPG Maker based on your conditions!
You can tell the plugin to check for Switches, Variables, Actors, Items and Gold, he will do the rest!
From version 2.0 you can also decide to display a different text when a choice is enabled or disabled
Screenshoot
https://forums.rpgmakerweb.com/attachments/choicen1-png.268658/
Video
https://www.youtube.com/embed/Z_gKMjFvAMg
Terms of use
Refer to the Terms of Use file downloadable below or at this link
Version, bugs and further development
VERSION 1.0:
[*]Initial Release
VERSION 1.1:
[*]Fixed the height of the Show Choice Window
VERSION 1.2:
[*]Removed the HIDE functionality due to big indexing problems
[*]Now using the "escape choice" functionality doesn't ovverride the plugin
[*]Using the action button while there is no choice selected no longer cause to skip the Show Choice event
[*]Trimming of the <<[ and ]>> tags are now limited to the Show Choice box
VERSION 2.0:
[*]100% rework of the code, it has been rebuilt from scratch
[*]Kept retro-compatibility with previous versions
[*]Return of the HIDE funtionality, now perfectly working (use (([ and ])) for hide conditions.
[*]Plugin now support more conditions check! (Actors in party, Items in inventory, gold carried)
[*]Added plugin parameters to personalize buzzer sound and handle default selection in case it falls on an hidden choice.
[*]Added the possibility to change the text of a disabled choice
VERSION 2.1:
[*]Changed the rules check mechanism from string reader to RegEx
[*]Fixed a bug that wouldn't retrieve armors data
[*]Fixed a bug that prevents the correct execution of the rule if a negative number was used(Thanks to alistor1213 for the report)
[*]Now it allows to use items quantity as second operator
[*]Added Error Handling option for wrong or broken formulas
VERSION 2.1.1:
[*]Hotfix for v2.1, the rule check were giving the oppostire result (Thanks again to alistor1213)
VERSION 2.2:
[*]Added the possibility to check if ANY of the condition is true to validate the hide/disable condition. To do so, instead of separating the conditions with "," separate them with ";".Don't mix the two or the plugin will work as usual (EVERY condition)
VERSION 2.3:
[*]Thanks to Jndev9 for the report! The plugin was not checking equipped weapons and armors when running those conditions, now it does (for both has/hasn't and count)! Also the Armor check throw a fatal error due to a typo in the code, this is also fixed.
VERSION 2.4:
[*]Changed the tag capture to regular expression instead of string analysis, now you can add the disable or hide tag anywhere in the text instead of the beginning
[*]Added an external call for compatibility reason (GALV VN Choices) see help for more informations
[*]Fixed Discord link in help section
[*]Fixed a bug that would not decolor special choice text when disabled
[*]Added the possibility to change active and disabled choices colors, this is especially helpful if you are using custom skins without standard colors pattern
Further developments will include: TBA
Downloadfor free on Itch.io
本贴来自国际rpgmaker官方论坛作者:Winthorp处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/conditional-choices-disable-hide-choice-via-script-v2-4.158750/
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