Formula Effects
All items and skills in RPG Maker come with additional “effects”.
Effects include gaining HP, learning a skill, gaining a buff in a parameter, or running a common event.
However, what if you would like a skill to do something that isn’t provided by default?
You could use the damage formula, but what if you would like to create conditions on those effects? You could include those conditions in the formula as well, but the problem here is you may end up with a very complex damage formula.
Instead of using the damage formula for everything, you can create custom effects that support formulas. If you already knew how to write the formula, then you can just move it from the damage formula into this formula effect.
Because a formula effect is just another effect, it supports other plugins that work with effects, such as Effect Conditions, which allows you to determine whether an effect should be executed based on a condition.
More information and downloads are available at HimeWorks
Free for use in Commercial and Non-Commercial games
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/formula-effects.56694/
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