MegaMaps [MV/MZ]
This is probably the most useless plugin I've made to date, but many people want to do it and I'm not here to stop them.MegaMap lets you combine multiple maps into one. In result you can use it to break the 256x256 map size limit. The biggest I made is 1500x1500 (included in the example project). It takes a few seconds to load and requires 36 maps, but it's functional.
The plugin has no commands and only one notetag that triggers the mechanism. In order to create a megamap you need to create a normal map, add the notetag "#megamapAxB" (A is a number of maps in a row, B is a number of rows in the map cluster) and create as many maps nested under it as you need (maps nested further than one level under the main map are ignored). It's recommended to use maps of the same size.
All the data for the megamap are taken from the main map except for its size and content (only the content from the nested maps is used, whatever you put into the main map is ignored). Events are transfered only from the nested maps and their ids are reassigned to avoid duplicates. You transfer to the megamap by targeting the main map (obviously in most cases you should use variables to specify the coordinates). Currently the tileset for the megamap is taken from the main map even if the other maps have different tilesets set. You can create multiple megamaps in a single project.
The plugin is under MIT license and as usual it was tested under MV and MZ (fun fact: it required no modifications to work in MZ).
Enjoy!
https://www.youtube.com/embed/8UMdtvb246c
MegaMaps for RPG Maker MV/MZ by szatkus
Allows breaking the map size limit.
szatkus.itch.io
本贴来自国际rpgmaker官方论坛作者:szatkus处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/megamaps-mv-mz.178525/
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