MOG_DmgPopupEffects MZ with added features!
I'm trying to patch MOG_DmgPopupEffects to work in MZ. It throws this error because Sprite_Damage doesn't exist in MZ. FOSSIL doesn't fix it either.UPDATE: Solved until further notice. MZ patched version attached below!
https://forums.rpgmakerweb.com/attachments/1744384811191-png.337245/
* Modded Version History
* 4/1/2025 v1.0 - Original Mod created
* 4/7/2025 V1.1 - Added Font Size, Popup Number Color, Number Outline Color Parameters
* 4/8/2025 V1.1.1 - Added Popup Number Outline Width and Space Between Digits Parameters
* 4/11/2025 V1.2 Fixed critical, miss, reflect and counter. Added color code examples to help file.
本贴来自国际rpgmaker官方论坛作者:AquaEcho处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mog_dmgpopupeffects-mz-with-added-features.176344/
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