RegionCollisionEx - Extend map regions and passages functionality [MZ &
I'm using Google Translate, so it may be a strange translation.Please point it out.
Make Region and Passage more manageable.
Add More Tilesets
Tiles` Color Filter
https://twitter.com/i/web/status/1751228107628150880
This video uses it in combination with OverpassTile.
"草 (Kusa)" means grass.
"橋 (Hashi)" means bridge.
"端 (Hashi)" means the edge.
Download
Base Plugin
RegionCollisionEx.js Ver.1.1.0
MIT License
Additional Plugins
The following two will work independently without the base plugin.
MapLayerEx.js Ver.1.1.1
MIT License
EventUsesTileCollision.js Ver.1.0.0
MIT License
Tileset
Region
These are processed screenshots of the editor, so please edit them to suit your tile size.
Extra Region
Layer Marker
How to Use
【Expansion Map】
1. Create a map that will be a child element of the map you want to extend, make the width and height the same, and make sure the name contains the string specified by the parameter.
2. Places flags and regions using the tileset specified by the parameter.
【Expansion Tileset】
When used in an Expansion Map:
・Tileset B
Replaced by region.
・Others
C to E and A5 can be used to add flags for passage, etc.
A1-A4 cannot be used.
When used with a normal map:
・Tileset B
Replaced by region.
・Others
It behaves the same as standard.
Only images that are set to be hidden will be hidden.
Specification
Please set the flag for the expansion tileset yourself.
By using an expansion tileset on a regular map, it can also be used as a single-picture map.
It is also possible to expand the region to 512 types and terrain tag to 16 types!
本贴来自国际rpgmaker官方论坛作者:Awayamatana处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/regioncollisionex-extend-map-regions-and-passages-functionality-mz-mv.165220/
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