RandomAttackMotion.js - Dynamic Attack Motions for RPG Maker MZ
Hi Folks!I'm excited to share my new plugin, RandomAttackMotion.js, which enhances battle visuals in RPG Maker MZ by randomizing or sequencing actor attack motions.
Features:
[*]Random or Sequential Motion Selection: Choose between random or sequential attack motions.
[*]Motion Types: Actors will use "swing," "thrust," and "missile" motions.
[*]Single Motion Option: Use the <SingleMotion> notetag to keep an actor's default attack motion.
Key Benefits:
[*]Adds visual variety to battles
[*]Makes combat more engaging
[*]Easy to configure
[*]No additional eventing
Usage:
[*]Place this plugin ind your plugin folder ABOVE VisuStella's Battle Core in the plugin list.
[*]Set the MotionOrder parameter to 'Random' or 'Sequential' in Plugin Manager.
Note:
This plugin is designed to work with custom SV Actor sprites that do not use the weapon sprites from the img/system folder used by default.
ToS:
[*]Free for commercial and non-commercial use
[*]Please credit paradajz when using this plugin
https://twitter.com/i/web/status/1847448128229687763
Have Fun!
本贴来自国际rpgmaker官方论坛作者:Paradajz处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/randomattackmotion-js-dynamic-attack-motions-for-rpg-maker-mz.172698/
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