Enemy Kill Counter MZ
Plugin Name: Enemy Kill Counter MZ Version: 1.1 Developer: ToshaAngelis a plugin for RPG Maker MZ that allows you to keep track of the number of enemies killed in your game. You can associate each enemy with a variable, and whenever the player kills an enemy, the associated variable is automatically incremented by 1. The plugin also provides a way to reset the value of the specified variable to 0.
Spoiler: V 1.1v 1.1 - I modified the updateEnemyVariable function of the plugin to increase the enemy kill count only when the enemy is defeated by the player, and not when it is first initialized.
Now it only works for the opponent you killed.
That is, if you escape, the enemy will not count. If the enemy is reincarnated, the opponent you killed last will be counted.Spoiler: V 2.0V 2.0
New features:
The ability to assign actions when a set kill threshold is reached: Now you can set specific reactions, such as triggering an event, increasing a variable, or activating a switch.
Advanced action settings:
Added parameters to specify the actions to be performed after reaching the kill threshold. This includes selecting a general event, a variable to increase, and a switch to activate.
Improved reset control:
The "Reset after execution" parameter has been introduced, which allows you to automatically reset the kill counter and delete the setting after reaching the threshold, or stop the counter if reset is disabled.
More detailed integration with the combat system:
Changes have been made to the function that handles the death of an enemy to take into account the murders committed directly by the player, excluding cases of enemy death during initialization or resurrection.
Download - Download
https://www.youtube.com/embed/C5_teHT5JVo
本贴来自国际rpgmaker官方论坛作者:ToshaAngel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/enemy-kill-counter-mz.154962/
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