DotgMZ Weakness Popups
DotgMZ Weakness Popups 0.13◆ Plugin Overview
A simple plugin to display ineffective / effective / immune / crit popups when dealing damage to enemies.
The premise is simple — popups are displayed accordingly when elemental damage is dealt to an enemy with a corresponding element rate. For example, if an enemy only receives 80% damage from fire, then an "ineffective" popup will appear when it's hit with a fire attack.
◆ Functionality
▶ Adjust the animation curve
▶ Adjust the popup placement
▶ Use custom images for popups
◆ Usage
▶ Install both DotgMZ_Core.js and DotgMZ_WeaknessPopups.js
▶ Make sure that the Core plugin is added before the WeaknessPopup plugin
▶ Assign images and adjust animation settings in the WeaknessPopup plugin parameters
Contact me in case you encounter any bugs or have other problems with the plugin.
◆ Download
This plugin is a part of the DOTG project. You can find the necessary files on the GitHub repo.
Core:
https://raw.githubusercontent.com/Abcight/rmmz-dotg/main/DotgMZ_Core.js
Weakness Popups:
https://raw.githubusercontent.com/Abcight/rmmz-dotg/main/DotgMZ_WeaknessPopups.js
◆ Terms of Use
All plugins that are part of DOTG project pertain to the CC0 license. You are free to use this plugin in both commercial and non-commercial projects.
本贴来自国际rpgmaker官方论坛作者:abcight处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/dotgmz-weakness-popups.163087/
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