RPG MAKER MZ Plugin: "Dynamic Switches"
Dynamic Switches Plugin for RPG Maker MZ
Introduction
This plugin enables the game to set dynamic switches, which can be activated after a certain amount of real-time, even when the game is not running. It is ideal for creating events or mini-games that can only be played or executed once a day.
The plugin also prioritizes Internet connection to determine whether the time has passed or not. If there's no internet, local time is used. This is to prevent the player from modifying their system's date and time to fast-forward time.
How to Use
All documentation on how to use the plugin will be inside the plugin.
How to install the plugin?
Please place the file:
DynamicSwitch.js or DynamicSwitchDEMO.js(Depending on your case)
In your project "plugins" folder. Remember to activate the plugin from the editor of RPG MAKER MZ.
Call the plugin with the Command: Plugin Call in the event editor.
I think a demo is not necessary, but if you need it tell me and I'll do it!
As always, you can get and test the demo version of the plugin for free on my Itchio page:
MY ITCHIO PAGE!
Developed by Maxii1996 | Undermax Games
In this case I think a video will show in more detail what the plugin does.
(It's a simple example so you can understand how it works xD)
https://www.youtube.com/embed/mGxFUlJzHxk
本贴来自国际rpgmaker官方论坛作者:Undermax处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/rpg-maker-mz-plugin-dynamic-switches.161525/
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