OZZ Randomized Sounds
OZZ Randomized Soundsfor MZ
Part of the...
Someday I'll get bored of this, but not today.
Introduction
So right now I'm doing a small game, and I wanted to do, among a lot of other stuff, to randomize sounds.
Now, what do I mean by randomize sounds? Let me show you its features.
Features
[*]Apply random variations of pan, pitch and volume to all sounds, with a customizable range.
[*]Use variations of sounds for specific sound files.
[*]Compatible with system sounds and any other sort of sound, as it overwrites some of the AudioManager inner functions.
Code
RMXPVXA-Scripts/MZ/OZZ_RandomizeSounds.js at master · orochii/RMXPVXA-Scripts
Common repository for all of my RPG Maker scripts for XP, VX and VXAce. AND MV. AND MZ now. Compatibility varies from script to script. - orochii/RMXPVXA-Scripts
https://github.githubassets.com/favicons/favicon.svg github.com
License
MIT.
Praise the Gammak with work every week. Please?
本贴来自国际rpgmaker官方论坛作者:orochii处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ozz-randomized-sounds.139587/
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