じ☆ve冰风 发表于 3 小时前

Hime Inventory System

https://www.youtube.com/embed/o6_Ml4Sz3Zk

The Hime inventory system makes it easier for you to manage inventory-related mechanics.

The base plugin let's you assign ID's to your inventories and then change between them quickly using a simple script call. This means you can switch inventories on the map, during battle, using skills, and so on.

Eventually, more features will be added such as actor inventories, chest inventories, storage system, grid based inventory management, and other possibly interesting inventory mechanics.

For now, you get to have multiple inventories.

Download

Hime Inventory System by HimeWorks

New inventory system for RPG Maker
                                        himeworks.itch.io                               




Terms of Use: https://himeworks.com/terms-of-use/

Compatible with MV and MZ.

Usage

To switch party inventories, use the script call
                Code:       
$gameParty.setInventory( ID )

Where the ID is the ID of the inventory you want to switch to.
If the ID doesn't exist, a new inventory will be created with that ID.

By default the first inventory is called "party1".

Example

Let's say you wanted to create a second party inventory called "party2", you would say
                Code:       
$gameParty.setInventory("party2")

And then when you want to switch back to the first inventory, you would say
                Code:       
$gameParty.setInventory("party1")




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