Nio_CharacterStatusSprite 1.00
Nio_CharacterStatusSprite 1.00Nio Kasgami
Introduction
This plugin allows showing the Actor Status (both debuff) or buff as Sprite on followers.
what it does is swap the actor sprite depending on their first debuff status.
You can also make that some status doesn't show.
Features
Simple to use
Show sprites
Easy to enable and disable for cutscenes.
will affect the player sprite as well in a future update.
Screenshots
Spoiler
How to Use
Spoileryou can use the command enable and disable via the plugin Manager.
It's important that by default all the states are not enabled.
you have to go in the notetag box of the status and write :
``<enableStatusSprite>`
It's also important to take in note that the sprite structure is :
SpriteName_StatusName
where sprite name is actor sprite used and their index.
i.e : actor1_poison
so if you use index 3 in the actor1 it will use index 3 in the status name.
please keep this in note while packaging your sprite
Plugin Commands / Script Calls
Simple switch off and on with the plugin command and it will either enable or disable the commands
License
MIT
credit Nio kasgami
Download
MakerDevs.com
本贴来自国际rpgmaker官方论坛作者:nio kasgami处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/nio_characterstatussprite-1-00.133160/
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