KDamage VX States Edition
KDamage VX States Editionby Kyonides
Introduction
A forumer once asked for a script (or anything else) that could allow the heroes to lose a state ONLY if it had been predefined by game developer to do that. The default option of relying on the Damage Chance did not satisfy the game's particular needs.
Well, here's a solution that uses a very simple Note Tag to make it happen IF & ONLY IF the Note Tag is present in that State's Note Box.
To make sure that just a FEW states will be removed by physical damage, just leave the following Note in the State Note Box:
Ruby:
<damage deletes state>
To keep a Slip Damage State UNTIL the hero has reached a certain Level, go leave this other Note. Level is Customizable!
It won't remove the state...
Ruby:
<keep walking lvl 3>
Download Script
Terms & Conditions
Free for use in any game.
Due credit is mandatory.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/kdamage-vx-states-edition.158799/
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