Theo - Physical/Magical attack that always hit (Not Certain Hit)
About:I don't like how they implement the "certain hit" type. Because it bypasses PDR and MDR. I want my skill to always hit (means, you can not dodge this with EVA or MEV) but without ignoring PDR or MDR.
How to use:
Tag your physical/magical skill with
<always hit>
Download:
Save as a new JS file (you can name it to whatever you want)
Terms of use:
Read here
本贴来自国际rpgmaker官方论坛作者:TheoAllen处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/theo-physical-magical-attack-that-always-hit-not-certain-hit.133215/
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