Scope Damage Modifier
Scope Damage Modifier-Tsukihime
This script allows you to specify a scope modifier for your skills/items. It is a flat multiplier to the damage depending on the skill's scope.
There are two types of scope modifiers:
-single target
-all target
So for example if you choose to attack all enemies, your damage may be halved, while choosing to attack a single target maintains full damage.
This script is not useful unless you are actually able to determine what scope you want to use.
Usage
Tag your skills/items with
Code:
<single scope mod: x>
<all scope mod: x>
For some number x. Could be a real or an integer.
By default, all scope modifiers are 1.
Remember that it is a multiplier.
Download
Script: http://db.tt/LUDoYl5S
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/scope-damage-modifier.4210/
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