MapSteps VX
MapSteps VXFor All RGSS Versions
Version 0.2.1
by Kyonides
Introduction
All editions of the Maker offer you a way to assign the Party's Steps to a Game Variable. Normally, that's all you ever needed to do right?
:
What if you actually needed to keep track of the current map's steps only?
Here's where this scriptlet comes to help you achieve your stepping goal! :thumbs:
Assign a Game Variable ID to VAR_ID and you're ready to go!
There is also the LAST_VAR_ID that will help you keep track of your previous map's steps.
And you can also count on the TOTAL_VAR_ID to check if your player has reached the maximum number of steps for a given couple of maps.
The steps will be reset every single time you move to another map!
Optional Script Calls
Ruby:
$game_variables.set_last_map_steps
$game_variables.reset_map_steps
$game_variables.max_map_steps
DOWNLOAD SCRIPT
Terms & Conditions
Free for use in any game!
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mapsteps-vx.158563/
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