じ☆ve冰风 发表于 前天 19:17

Active Cost

Effect: Active Cost

-Tsukihime

This script adds "active cost" effect to states. In order for a state to be active, you must pay certain amount of costs at the end of each turn.

For example, a particular state may require 40 MP per turn. When you are out of MP the state will disappear.

Download

Script: http://db.tt/wg0ZPbBR

Required: Effect Manager

Usage

Tag a state with

                Code:        
<eff: active_cost type amount>

Where type is one of hp or mp, and amount is an integer representing how much you lose.


本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/active-cost.5681/
页: [1]
查看完整版本: Active Cost