The Event Extender
SummaryEvent-making is a thankless discipline because it often requires a lot of patience to do things that can be very easy to conceive (I'm thinking of gauges, for example).
The purpose of this script is to offer some easy-to-use commands in order to help the making of event-based systems less painful.
Of course, this script won't allow you to compete with experienced scripters, but I honestly think that it can be a good initiation to programmation and to the joy of going further with event making.
Overview
It's obvious that I was greatly inspired by the Local Variables script written by Nuki (since this script relies heavily on its concept) and by the Event Languagedesigned by Roys and Avygeil. However, my goal was to keep the simplicity of the native local variables (and their command module) while offering a large number of possibilities.
Thanks to it was born the Event-Extender script, which is used by means of script calls.
This documentation will try its best to explain how it works.
Special thanks
A lot of people helped me in the making of this script, be it in terms of conceptualization or for technical prolems.
I hope I didn't forget anybody!
Nuki, Zeus81, Molok, Zangther, Joke, Magicalichigo, Teraglehn, Lidenvice, Al Rind, Avygeil, S4suk3, brandobscure (lol), Ulis, Raho, Strall, Scriptopathe, Rabah, Testament, Ypsoriama (and Hiino for the english translation, I love you Hiino you're the best, yeah... of course !).
Here 's the code and the documentation:
https://github.com/Funkywork/Scripts-rm/blob/master/VXAce/EventExtender.rb (script)
http://www.biloucorp.com/BCW/Grim/Notices/EventsExtender/UK.html (Documentation)
本贴来自国际rpgmaker官方论坛作者:Grim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/the-event-extender.4503/
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