Volume Control
Volume Controlby Zero_G
Introduction
I found no volume control script for VX (turns out there are others) so I wanted to port Ru/むっくRu (Rutan) one, but gave up mid way and made a simple one that uses game variables.
With this script you can define a master volume for BGM, BGS, SE and ME by editing constants in the script, or control the volumes via game variables (you will need to initialize those variables on a new game if you don't want 0 volume, main many screen will not be affected)
Features
[*]Set Volume of BGM, BGS, SE and ME
Terms of Use
[*]Free for use in non-commercial projects.
[*]Free for use in commercial projects.
[*]Please provide credits to Zero_G and むっくRu (Rutan).
Credits
[*]むっくRu (Rutan) for volume change methods
Changelog
[*]v1.1 - Fixed a crash when restarting (thank you kyonides)
[*]v1.0 - Initial Release.
Download
https://raw.githubusercontent.com/Zero-G-Sys/RPG-Maker-Scripts/main/VX/Volume Control.rb
Source
https://github.com/Zero-G-Sys/RPG-Maker-Scripts/blob/main/VX/Volume Control.rb
本贴来自国际rpgmaker官方论坛作者:Zero_G处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/volume-control.151879/
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