じ☆ve冰风 发表于 2026-7-8 21:27:20

[MihailJP Plug-in] Death or Knockout actors become zombies

Author: MihailJP from the JP forums
【プラグイン】戦闘不能アクターのゾンビ化

はじめまして。戦闘不能になったアクターが行動できなくなるのではなく、ゾンビになったがごとく味方を襲いだすという内容のプラグインを作りました。 使いどころがあるかはわかりませんがどうぞよしなに。制作中のゲームの副産物です。使い方ステート一覧の空いている番号(ここでは仮に11番とします)に、「ゾンビ化」用のステートを用意します。 「ゾンビ化」ステートの行動制約を指定します。この時、「なし」に設定すると敵味方が逆になったとみなして自動行動します。「なし」以外はそのままの意味です。 プラグインパラメータの「死亡時ステート番号」を11に設定します。...

                                        forum.tkool.jp                                




[MihailJP] Nice to meet you.

I made a plug-in that does not make the actor who became incapacitated unable to act but attacks allies as if he became a zombie.

How to use

[*]Prepare a state for "zombie conversion" in an empty number in the state list (assumed to be number 11 here).
[*]Specifies the behavioral constraint for the "zombied" state. At this time, if you set it to "None", it will be considered that the enemy and ally have been reversed and will act automatically. Other than "none", it has the same meaning.
[*]Set the plug-in parameter "Death State Number" to 11.
[*]Enter <zombifiable> in the memo field of the actor to be "zombied". If you do not enter it, you will not be able to fight as usual. Enemy characters will not be "zombied".
* If you add a plug-in, it will not be reflected in the battle test unless you save it. (I've been addicted to this)

About behavior

[*]Actors who have become "zombies" are treated as incapacitated.
[*]You will be defeated if everyone in the party is "zombied" or incapacitated.

Published on

GitHub.
https://github.com/MihailJP/mihamzplugin/blob/master/ZombieActor.js The

license is Unlicense.
https://github.com/MihailJP/mihamzplugin/blob/master/LICENSE.txt


本贴来自国际rpgmaker官方论坛作者:Kupotepo处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mihailjp-plug-in-death-or-knockout-actors-become-zombies.127759/
页: [1]
查看完整版本: [MihailJP Plug-in] Death or Knockout actors become zombies