じ☆ve冰风 发表于 2026-7-8 14:38:59

rpg_el's BattleUIWindowPlacement

rpg_el's BattleUIWindowPlacement.js v1.0.1

Description:
This is a plugin to make the enemy target selection window "floaty", and smaller. This means it is now possible to see the status bar during enemy selection.

Possible uses: this is useful for MZ's active time battle for two reasons:

1. Consistency: now all windows that don't pause the active time battle also don't block the status bar at the bottom. (This was previously the case for all, except the enemy selection window.) Basically, when the status bar is mostly visible then time is running and when it isn't visible then time is paused.

2. Usability: since ATB continues with the enemy selection open, it was a nuisance not seeing the stats when it is open. That is now solved, making the stats always visible when needed.

Screenshot:



Download:
https://wobble.ninja/rpgm/plugins/BattleUIWindowPlacement.js

Note:
If you use this in your game, note your usage by listing "BattleUIWindowPlacement.js by rpg_el/Ellie" in your credits. Please don't redistribute this plugin outside of a game, e.g. as part of a plugin collection, without asking me.


本贴来自国际rpgmaker官方论坛作者:rpg_el处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/rpg_els-battleuiwindowplacement.127582/
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