じ☆ve冰风 发表于 2026-7-8 13:32:14

N_AutoTextReplace

N_AutoTextReplace is a simple plugin. All it does is replace text from your "Show Text..." event command with whatever you want it replaced with.

For example:




Will become:




In the above example, my replacement patterns were:

[*]( -> \c(
Changes text color to color 1 before opening bracket.
[*]) -> )\c
Resets text color after closing bracket.
[*][ -> \c[
Changes text color to color 2 before opening bracket.
[*]] -> ]\c
Resets text color after closing bracket.
[*]{ -> \c
Changes text color to color 3 (does not add the bracket back).
[*]} -> \c
Resets text color (does not add the bracket back).

By default, the replacement patterns are:

[*], -> ,\.
Adds a 1/4 second pause after commas.
[*]. -> .\|
Adds a 1 second pause after dots.
[*]! -> !\|
Adds a 1 second pause after exclamation marks.
[*]? -> ?\|
Adds a 1 second pause after question marks.

If you wanted to, you could even have a pattern like this:

[*]Master Sword -> \cMaster Sword\c
Automatically changes the color of "Master Sword" to color 4. Note that this plugin affects all text messages all the time, so don't add patterns like this if you only intend to color certain words once or twice during the entire game.

This allows for your text messages to appear much more dynamic, without needing to add escape characters everywhere.


You can get this plugin (and more) on GitHub: https://github.com/Nolonar/RM_Plugins-AutoTextReplace
Just in case you can't find the download link: https://github.com/Nolonar/RM_Plugins-AutoTextReplace/releases/latest/download/N_AutoTextReplace.js

Terms of use
MIT License

In short: you're free to use it on any project (commercial or not) or modify it as you wish, as long as you won't remove the license and the copyright from the plugin.


本贴来自国际rpgmaker官方论坛作者:Nolonar处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/n_autotextreplace.127497/
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