Cross Reference Script (XP)
Cross Reference Script (XP)by Shaz
Version 1.00
Introduction
This is an XP port of my Ace and MV Cross Reference script.
How to Use
Put into your project in a new slot above Main.
When playing the game, hit F9 to open a new debug window, with choices to run the old debug window, or to go to the Cross Reference window.
The first time you open the Cross Reference window, there will be a delay as the script builds the list of cross references (it needs to open every map file and look through every event).
Script
Download from pastebin
Notes
Might have issues if you have other scripts that redefine the debug window (specifically, if they change the Game_Map.call_debug method).
This is not tested thoroughly.If you find something that doesn't work properly, please post below.
Terms of Use
Can be used in any XP project.
No credit necessary - this is a developer tool and should be removed before releasing/distributing your game.
Do not repost this script elsewhere - link back to this thread.
本贴来自国际rpgmaker官方论坛作者:Shaz处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/cross-reference-script-xp.94371/
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