Seasonal tilesets
https://forums.rpgmakerweb.com/attachments/1678816748664-png.255944/Seasonal tilesets
No matter wheather you are planning a new farming simulator, want to show some time has passed or just want to implement a neat seasonal system in your game… you will need the tiles to make this idea happen. And while there are some seasonal things existing, most tiles are not set up and optimized for this.
Spring (default)
Most of the default tiles and those you find online are best suited for spring (or summer, they are close), so that is where we start our build. For this example I set up some of the default tiles plus the water from this tutorial.
A1
https://lh5.googleusercontent.com/5gaqmo_Kad3vtxSY1fCO2erGXTFgSEbc6eSGrmWZw7f_LDTLu5EotYAqVEtCp2_IvDdWHqWEv65SbR6DnyF4ZCdfE5kZOtHD_QdDXr59H-zcdp1YmFzzyN3sws7_k_NNifpjYhHPmhh33b-OnbGjBg
If we go seasonal, a water without a background saves us some edits and recolors and it looks better anyways, as you can see in the linked tutorial.
A2
https://lh4.googleusercontent.com/HqeCjz1Zshtlr0QPl6P6mNKsvx49RUQ9NFjW88ZSUFlEYDTeDGo9-XDhouwSLtYgd1BtMdNsplFcuqncA_mWYapxCmOE9eRSmZ5QYjhcNsWlyOOwbhVZ_i823ez-HO__5hBCgbZrknGabRvvtymcTw
Here we just go with some basic grass and paths or in your set, whatever you like.
A3
https://lh6.googleusercontent.com/DhMGa7z8ha-kMlkXGJdzYBFIr1gTFkxiGfDvMhkzYMzHR11ppDLFTRYiQ_6cfTa6EEeHnsz7sAwoRYPQOuvvbPgKpzA8h7Cl4gvdAUg_7dtQ6Ie0mihRCW1yrvvo8iwTfWqQ-2xFlTk3dVKUL9maEQ
Houses are essential, and here we can go with one as an example.
A4
Since A4 are basically walls as in A3 and have a top like an A2, I did not include them here.
A5
Since they have something of most of the other sections, those are not included either, there is no special technique involved.
B
https://lh3.googleusercontent.com/3gwvNKRYwOkv3v9NYW02w7ixdfTM7fczx-4x7CwLXMoOlKS8UVvNYj2YbA262PkDz9xTgMX49oOzy2e7-1Ig3IqbWyzv1pwQ7w__a7c0deDcleMPSxnn-tYnQZGaQjNlA13i5Ar4YDR0ssJII1tu2g
This small snippet stands for all of the tiles we work with on B, of course there are a lot more options involved. I also included a tile slot for each season, that way we can for example have a snowman in winter where there is not necessarily something in the other seasons around.
Which means effectively our spring, autumn and winter slot are empty in spring and for spring we can fill in special stuff, like these flowers:
https://lh6.googleusercontent.com/-S8sWoog98N8nyc4cemnAX5ZPBvSrmXNIqwhgEne8lTGvrHnfxF0eKsUu_U8W_CyJ_0qPPpzZoEmyeS_2sbBq0CbYaP8EufoO5gaJWShja3mqK_ICszaUVbQeM2K05rAZhWZ1eY-MIEotm7Nde3l3g
This is the very basic stuff we copy before we do anything else, because to make it even more spring, we could edit in some flowers:
https://lh6.googleusercontent.com/ZaouXJwMhjtwlDIuclm6p0Hk18uWM7inakHiikwIlpVw3pXZAyANSt0r8CQw0lZYlaDbF_-skZFZ6rkhCIdJ6Yp-6EjE5f5WSY-wvqeyF-3mKUvl7vJATV4DsgzugvqT-_uztH3cnC5RhUZGz_JCHQ
For example we could take this grass patch with flowers, select all the green tones and remove them. Afterwards we can copy them wherever we think it is suitable.
https://lh4.googleusercontent.com/IK30n3DsQYBlS0ameLPOcBjEhMe7IMPvKLVYqZInzrSbFXlSxr6K7HFZ0Aqf-dNDKOfDTJ96owAn3Y1vvEY_hFlTzkXIy4MCugfezA3Ze-3CiLth8JY22APjnxsantk8AC1N9R0qUMUcfOnaUVOMJA
And here we go, we don’t have to overdo it with flowers.
https://lh3.googleusercontent.com/rD_K52sxGg8AcwTCG8TGVBtDx-KLWspL9E5Bmg3hmUJaZmo0SJy2L7PBDnZ4Xu3lgRdT9dvu6Ib8p3KDJ12fPSgmh6m9iVlQj-JY3x7HdFYs9ANfTVIkxueVez75IsQV_rb-OSYMxNRRQQ0fXtGp4Q
Summer
Good news first: A1 and A3 stay untouched (unless you have grass around your water), and all building related things may stay the same. Generally our motto is: the plants are growing and have a lot of water, they are maybe a little darker and less yellowish for your summer set (unless it is a really hot summer)
A2
https://lh6.googleusercontent.com/U3Svf9fdTl5owz3FlXP33N_agc1QPOeZMQfkuk9xIMlI5B0ZxYcCs_2zr5VnGl8hwPOccIFhCdJhvBgIHluYcaoEwhLQvcrSTJb14n6Folvn5Vg1Ayzh8gdKPpjvz1Muro73U4SRePudAKJkZ1SfTQ
Use your color selection and select everything that is grass or plant based. Then recolor it to your tone of choice:
https://lh3.googleusercontent.com/rEvX8VES4g2E6TdlAnBqQDXNxoc4Lsu7m5UCtCHzHGlTd28j9sXp68VyZ9o4kjf-mHyks5GzxsaXKp72PWFGRzbDT0ePgc2hbhixwVfHiVzTZ7mO6CN0g-xmXt9kh6IiJn3d25eIDKHyDW340hX_mg
You might want to either save or write down those values, as you can reuse them in the other sets as well!
https://lh3.googleusercontent.com/OcTzZkHUp1Se4tUMbcCtcFDUzRaiGm4QDSCmal9NITh-E4MV3k12FE-Mo-jE_4cO-c56Y9j4v-crIs0CgSWu51U_kT4O37AgD9raBYV2Ar-wvFime5C6gQ5A_t-FSske4CMP1UNhQ-2oQTx7FdazSQ
B
https://lh4.googleusercontent.com/L9AkFBxEUGYJfZuCu7teLLaaVBevsrz6uEnBkwRDqoi92-NEg2AVytkz6LDW20ETt-lLO1_OWY26-Ru69a4A-sBikrHU0v4A1oXRxOVB5uo1XIg-9P--hurDWMynK7QulY6q5Eazm3UshQZ310oiQw
We start with the B tile we had before we edited the flowers in, as they are mostly gone by summer. We also remove the spring exclusive tiles and add in the summer exclusive ones, here some grass tufts.
Now we proceed as with A2, we select everything green and either recolor it to the same degree as the A2 tiles or simply load our saved setting from them into it. After that we might do some finetuning, but usually the result is already pretty good:
https://lh4.googleusercontent.com/J7V7AazBnwkz_2tgYGdJcPOYAuCi28S8D_2pD4QN9Akw2XllTLA8i8_D2IsCLEgsSDIHNlnhwDZt90ru0z72hFlxQOx5tOidswtyg9e_FlW9Bw5LRT1E3NzWKfCzilNDfWMbPoREFW4PWOTC_ors8w
And that was it, that was the easiest of the edits!
https://lh4.googleusercontent.com/v7lunXquKJI40jMD6KEpBvzJ-Uw0eaJisfzLXnSFpHymPY20OryU5fCSqL1bOZ58Vi_Mm6HRt1RpjSA0hVU1RyWZeCQVf41K4fWoUzGNZfMdiNgMU85c2ccjJJp148OvElwbdZmDmg19FazPSSaGBw
Autumn
For Autumn A1 and A3 may again stay as they are, and A2 and B start out as in Spring, but this time with a more yellow wilted tone to them:
https://lh3.googleusercontent.com/DmPLdzhUDjH81vfGiLeS6VHu4cLxTjHkeC5J8fq9U97mya8myV3uLJ9eIs4acdXO6hhf840hNed3e09TsSIKz3Z5TaSGqqZ1VK0iJU6BHeWQfaMOvJAQVgg7OdDBgRrMP6Y_FXQ39w9CMN-VBLB6UA
https://lh6.googleusercontent.com/WbZ2rDbZFNW-Q5tj9PlUpU6ztu77RE-2sZ9gDgVCeySls2xeB7W46rm-tkRkviaWejwdGCFZk1Kycys_CZkNrV2eyM080tv-EDs8G4JdJVUiN1uvTA5qM_WmmDacen-1Y3vGhfmczX8JMeLj3UzzHQ
For A2 this may now stay as it is, but for B, we have some more work to do!
https://lh5.googleusercontent.com/XAUaYduOtMb5JgPMENJJQ0J6f1Q1Cbtw8TDZAMac80cXKD5_StBLRDyn2M3gRCSsA00xIsWd6JlzsBYWsJJhbUSZp2XlT5Y1_IS-JzgHklIYWe0TnH29K_rTHsB7wPYOooClB3qGbpWXIX21hmpJRQ
For example, can we use careful eraser work to thin out the trees and bushes, making sure to use an eraser with a hard edge in MZ tiles and to not destroy the shadows.
On the vines I removed a few leaves but left most of them.
Remember to fix the outline, for example by darkening the edge of the “newly opened” areas.
[*]Tip: if you have the leafless versions as well, you can even poke holes in the middle and have the leaves shine through!
https://lh3.googleusercontent.com/PPwsi2-sCbFkKOmLs-VhMxOwou62ceo6vzejB-NtfMwP8C4KR9BkHiReqS1Z4P0_3xknDUf75ymoKiWAFDXlJ6bO9Sd_Jx7sMEjsllCUfQm2yDIbLSyzMZwp49sDzSK4k2O_BmdL8zJUTRip_b6eGQ
Now it is time for the fun part: copy all your green stuff onto a new layer and recolor it to a reddish tone:
https://lh3.googleusercontent.com/NEfnrQJ9OTpgge68EnwsG_l2ocm1C4fuRZAQkNgfi0fS4QQoyd9hv5roiTujpi-fIOK5miEYaxvAi94S7KdjQI2Y_lEz-WkDeTInKlupXPPLjkCARIuAxoSZYB4tu8oTLfnSm4HsokBThOXikBfFSA
If we then use a soft eraser like one of the acrylic or oil brushes from Gimp and maybe to the same with a layer of a yellowish recolor, we end up with this neat result here:
https://lh4.googleusercontent.com/qn2_6v3lmEbbVloKAuDn_cHQaN0JBJqDVMjJP9GfSsCLFKnAU1kK1Gpuy8HPuU7SGdK_7TDQ_tSSLlL6XiDCDKwRlzgLHsCkKyQjXvnh-B_x_S3JUiEl3w_CXRB63JN2IuaqTIoCD-CNlNsbFyTLTg
You might go with more solid autumn colored trees like just fully red or orange or yellow, but I like this patchy style.
https://lh3.googleusercontent.com/RY0euINDnLY7mWI46nUMFs9oeZWZ-kXuhpYOgV-ak1Vb6Exaln6nLZBVhjyc7rvf3iqA0QHvT8NamganGaNXkyOYvD3l1qBc4XWcvS2HcB9ie6FPdEhwDYR3vSEgVrL-PMc74dq83sDv7y7gZkKthw
As a final touch we might want to place some leaves around the trees (copy and paste from the default ones, just placed around the trunks), and there we go!
https://lh5.googleusercontent.com/uRetn12rEDiODlfWPdYTM_UoHWCpiCC_Im1kc-pHmaAJcO7wndxCFAKcDduFpVRDKohVJ_m3QDAfBVPqQ7cx-mj6TW968nwC_Uv3-Aj6hH7X90ASKuNjfcgdugfpg4DDcmOcdYQgvstGnQH9u9gWmA
Winter
Winter is the season that requires the most of work generally, but not as much as you might worry.
A1
We could leave the water as is, but we just pretend it is a really cold winter and it freezes.
A good start for frozen water is for example this A4 top from the Dungeon set:
https://lh6.googleusercontent.com/_YHYvGSEHZska-uMdzXSFiqMjcbKFIYhkpviyLWVSAm7shSejRzDUibDBrA-KBLjNimG0V7EyF2hu2oMxqv1LUrE085dH47g59pvABUYvjGZ18LwuAOCw4wJmXp-tuCbCh_sY0lTHORBERFGkQJj8w
For everything we do we will use only one of the fames and copy it into the other slots afterwards, as the frozen water is static.
https://lh5.googleusercontent.com/lPJ-TMuD_iGwB-nxuuw0QZxWJv7dW_j_IKx2wqveHy0_XlEXV5046oC7Xl0UeDVTGZs0Pv4TzGgkHdvqLdrWLik6z5sqVCEjaV4pHJcUlUkTKJCISLKwGKuAkl2Px9ZJZX57mQ3_ryiOwJbaQoiHow
So first we use color select on everything but the highlights and delete that on our layer. Then we use Selection -Invert and delete everything BUT this area from our Dungeon A4 top.
https://lh5.googleusercontent.com/0fDfvmiKgJFJOHypyKxUsTZ5FF-vbjMtj-cVZfH0ZJ3d42uPGSjgxR-fARwmYjp7Vz6f0K5uAF5rUN-erfTxP8yHUPH7gqdCMQEe539W2yFpoPapsv1c-J4rrh3kTMFofgQ8U8frrpTqDmk9NEEs0w
Then we use the color select to pick all the remaining highlights and recolor them to white or a really bright blue. This can be copied into all the slots and we are done:
https://lh3.googleusercontent.com/hZipjql5d1QfN2-CxFJ8ga8EsRwV4COPPs0leuHtLSqPYzcWOVrtIDWxC7jdijanIudgx4xvZHOKZugkbwSmLS2twG2c09oVg4WqCZBtjzw9pgBlqVSOjBpzqv_U813aX-EhkhnG9dbSSgQR2oSXkA
A2
Good news! Nearly everything is white now!
We create a new layer on top of your A2 that is all white. Now we create a black fuzzy autotile mask.
What do I mean by that?
https://lh5.googleusercontent.com/RV18pYo-ravvBL8a9via7gHwzlvRhzsRG4_mVBbNs7nU1PSVVHItrOUA2wqgbOjWZ2kYWIGHcgdtE9gQEbzy243Xoc6xUhlV9KdMYvkYI1peJRbz7KomzQrPwtGsTh-jtJVngURyvW5kINB4BNrWgA
Take one of those autotiles that have a transparent background and a nice shape and recolor them to all black and duplicate the layer until the tile in the middle is all black and has no transparency left.
Copy that onto your snow layer mask where you want the ground to shine through the snow:
https://lh5.googleusercontent.com/XDi8t2P6EKuaYHBWh8f77eH-KKubu4Br0-TI1uYrda-K3u9MWgxID14N1NU6hkvvUeUsn40me5eERurb4mLOUEeIvnXUPgAMZ7EuT4koSaTpL3XI2CxUwSdCmG9DVxjvVzZhLJY2RJvzDsUxTzltUA
Now copy your A2 and give that copy the same layer mask as the snow, and then reduce the brightness of that layer (not the mask).
This will give you some shadow around the rim.
https://lh6.googleusercontent.com/mqjC767__7y7hna5wusepNALtUibsPRE6DgpNBpUBcsaeDJtMZFkChtA5jj5mJv1rUsGGYgDX3UX1lbp8D1mriSlNHs3zWvXaa5VI-yXox5-NvwGWf_JTXTXCU3r1a1hqrkDx_4h8cZlOiq4CH7Wmg
And there you go, some easy winter autotiles!
A3
https://lh4.googleusercontent.com/WGUnrqjz-jjwzeKdUJN5Ztiof_FjEv5EIToZue8D2zwN-hDFPuxiBQP-lPYh7pdn_qhiVy3Fb33P6r0qo04YRCh7I6Wp-XH1ocxjLV_Fw7KjPvthReqK8E5ITYqa_y16eek_0eE3eB0JHmQnsUNzSQ
Luckily, there is already a neat Winter A3 tile in the default tiles and most sets come with such a tile as well. Use color select in combination with the eraser to separate the solid snow and drop it onto your A3 tile:
https://lh6.googleusercontent.com/US9CMK4HEaXkKQCftdj2xDJpxt8gsDJJeJMmnJV8MDSrzc2ansbh6YcUZwpBRJ8atOA_Y-Nj6Dnku89p2LdH2ECGb09kw_Hy3eI3MSO5leHxJDPMYstV-0BQJjKoHBWKKuRqoj0UQ8nrVL6sPIXLkQ
Here I also reduced the saturation of the Autotile as well to emphasize the frozen vibe.
And for your basic winter House, that is it!
B
https://lh6.googleusercontent.com/ieArbNAmok3e29CGRSnrJOwEsxxiPsxZk7nSQKH3Wt6PYhMPVfksl_x-kzj4eMXsSP7zoxJWmja-Rx3zopMPyVGILStWrGt7rdFC7Ad1TQl7Oreo3e9Ndlfw6yxRwaCJjWJo4xKj_m77fqG5SgWC1A
For B we need the fall base, but with the remaining leaves recolored to a dark bluish green. If possible, swap your plants for leafless versions, that looks a lot better, but not every tree comes with such a version and otherwise you suddenly have a whole new tree or bush in winter. Those winter versions for the trees are not a perfect solution, but one that is very doable! That is why we use those dark green leaves, as they blend in best in a winter set. That also means, we cannot use the winter versions of the trees from the default set if we have 4 seasons, as they are rich and green, which looks very weird coming from the autumn version.
But before we face them:
https://lh4.googleusercontent.com/drkkD0JtDDEkB7sCJDKlBOvJYAWm0-WfLFr2qxsHgxEMDgON4DYhL3ABa_giuq1R4BcWsaJMT8auV9NtqbKH6DpFbp_Kl85q_58Ix6I3DciQlE_v3jftyvVR-BwN-nL-uJhRikl0Lbl4SZO7JopfWQ
You can for example use a soft white brush with not 100% opacity and draw in some snow spots on an extra layer on top of the empty vines. The snow lands on the top of your plants. Then simply select everything but the vines, delete that part on your snow layer, and you are left with a snowy vine.
https://lh3.googleusercontent.com/qTWhxen7G8OAzAzzNdNikXWvIiI6XHK3g8PJskzF-CTmvPa-Bgiqmz93U6qwhxPZpP7tIK_uqcc30uNza5uHj2f-F22U_MEyD-dd7J1X3k43oRpTPG_3q3Nb1JqynUwQuPJo_LpbZ4zCyvufEAvHmw
With some of those white patches we can for example treat the bridge and the grass patch as well.
For the trees we have to take a more careful route.
https://lh3.googleusercontent.com/U-04g2erRuxQcuoKCUzq2Yr0h-fpkdX6h_2kNC8eRb4ii8YwjLUgh6Yc8B01ciODTo-CMLRCMjorbImy0m3D02q6Dd9fEoCE285Zo0UEaYPSayEOvVMX1_kOXDqLTGoOETALNaJn5rmFXDmU3WlngQ
Now we duplicate the layer once, and turn the upper one invisible for the moment. The remaining layer is recolored to a bluish dark grey and duplicated, so it looks about like this:
https://lh6.googleusercontent.com/B4M5CI6IsysrL2-2ytElqblzJPlYpjAXMIkSnBNUCJyUlZOX01iRbOrAgFr0aKE9nACe-p2PKMLY6rRZfeaYcuXh8k2HBTl0f5-5OQxpHtb69SMOPHpW5xvAWeVhm03ME97VqjvMN86Tp_wTGwmF1A
If we now turn the layer back on and zoom out, it already looks pretty snowy:
https://lh5.googleusercontent.com/vAvQEEtVm0i-yFBc7sVPNHq0vTW5u4U2Zx14AXdDE9UQAurpcqIhbIfEc1OATfG4gyaXxDhaWIqADp4em1fK8L9lgAQAUlx13sjheV5HxoaXn-HhKGfxq_gidnIoGjLNWMZx9TFy2haul63IiJ83VQ
Though the patches are stillpretty separate, which might work on a fountain rim, but for the trees it looks a little off.
So we add another layer and use the Smoke brush - or a similar soft one with an irregular shape on a low opacity and carefully close off the gaps. They shall not look fully covered, but also not completely “naked”:
https://lh6.googleusercontent.com/8pDcLVM5_mUTolNWmDo3CVuGhsnQIG6Px54dTuEMJrAN64BZqekubbln_b2NRnTm88YBNBpbvUUAgzk02nx3Rgn2w6aJwaKIqI85U4nbujfUNnhRhTeEREE7sY63x1dp8XaMx6NOEAuIrfR4wPv10w
Now, scaled down and with everything outside of the trees removed:
https://lh4.googleusercontent.com/K6zH6l1RgwLPpXQ2A-3tlSvIZj3PI390QLJ5_Dp_SuyAy7bqooZmMGTJFHjAlddtcGkN-oI0RqfeNVrudpkp-3n6WkazB-Tx7mhKZKw_TeKOGzQve9OZeR2a3QeufRwMqyXjvwSFUq88qXQxFs0aKg
This is already really close to what we want… but!
Now we have white on the sides and top of the tree, which will blend perfectly into the snow… we need something to fix that.
If we now disable the layer with the trees and add an all blueish grey layer that is set to the mode “Burn”, our shadows in the snow will become this color while the white stays white.
https://lh4.googleusercontent.com/aLwxj0Y5nFo8o0LruZPlPK65rMMWhV54oDH-CcakPlqyTMgKGGrIhcceFKtGAInwhYj9NGQdqreC6qYkI-xPYfDpVIbbE1M4T2im_Kffb3vzs8QYNYRznjbJE1PeAvA9FkYmSBhhNAXWdoPjDQ6oGg
This will also affect the contrast, so you might want to try around a little if you do this, other methods are using the color curves and recoloring tools.
Now we merge these two layers again and we can then merge it with the now turned on layer with the trees:
https://lh6.googleusercontent.com/LcR4uMych27uhYd9MQvtRCnloFjh_oIw8JhUFobWGcvaaIk8xFgPucwSxJRzQwd_fqWmSKDXvpo08VKvb_qQxooI8ZB41fny5wjXxVY-AOrvNzSlJfjcqv8QarTo5cI8nMijoVf1E9dVpTxTZ5WrEQ
Now there is one last thing to do, with a hard-edged eraser we erase all the stray leaf edges from the crowns:
https://lh5.googleusercontent.com/GkSX-e7jA5gseQr9VJlg2I0jq9pRioOvw7qmF6YGU0Yczc7gCSCbN-FVG5K8KhIJw1TvHnsZbJ97HrKar4XdpbTqSpLJzvsvMpL_AJUHeybDrA6NupvBtGo-unUwSYmiC5ZiOHh0PhCs9xOeOX8yJw
And there we go!
https://lh4.googleusercontent.com/KCVt8Ogxk-n9HQsiVcw-bhFEFmHg1NpxRMCqlvHtWuA-Yo_krEotbwYWj6BVz3hX7L-BA6U_28ZxgGUix9diwXOH10pWargsva08wGPkmCN-4f4KW43b4bRRsWMIpaLEOcH5_iWklLtVsrCK7g71vQ
There are more ways to get good results than just those, but if you need a quick way to a 4 season set, here you have it!
You might have other ideas on which colors to pick or which saturation, whatever floats your boat. So if you thought about implementing seasons in your game, you now have the tools to do so! Have fun!
本贴来自国际rpgmaker官方论坛作者:Avery处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/seasonal-tilesets.155808/
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