N_EnhancedAutosave
RPG Maker MZ ships with autosave out of the box, but I feel it's a bit limited. Hence I've made the N_EnhanceAutosave plugin.What it does
[*]Lets you stop autosaves from increasing the "Save Count" variable (can be turned off).
[*]Lets you disable autosaves for individual maps (for example Test maps).
[*]Adds a window that displays whether an autosave is in progress, has succeeded, or has failed (can be turned off).
[*]Adds a Plugin Command to trigger autosaves at any time during an event. Useful after a lengthy cutscene, a completed quest, or even shortly before an important decision.
You can get this plugin (and more) on GitHub: https://github.com/Nolonar/RM_Plugins-EnhancedAutosave
Just in case you can't find the download link: https://github.com/Nolonar/RM_Plugi...eleases/latest/download/N_EnhancedAutosave.js
Terms of use
MIT License
In short: you're free to use it on any project (commercial or not) or modify it as you wish, as long as you won't remove the license and the copyright from the plugin.
本贴来自国际rpgmaker官方论坛作者:Nolonar处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/n_enhancedautosave.125987/
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