Nio Alt revive options { MZ and MV compatible }
introductions :Small snippets who allow reviving actors on the battle win.
instructions :
Spoilerfor MZ
The command is pretty much plug-and-play it is possible to enable and disable using a plugin command. The revive is enabled by default.
There's 5 types of revive
- Default
The default revive options where all deads actors are revive with 1 HP
- Full Health
Revive the dead actors to their full health (usefull for if you allow can lose)
- Half health
Revive the dead actors to half of their health.
- Percentage
Revive the dead actors to a percent of their max health.
value : 1 to 100%
- Status effects
Revive the dead actors with 1hp and a status effect.
value : the states ID
WARNING for MV user :
if you want to enable and disable this functionality you can go and use the script call :
Code:
$gameSystem.enableReviveOnWin();
Code:
$gameSystem.disableReviveOnWin();
Download:
https://makerdevs.com/plugin/nio-revive-on-battle-win
Licenses :
MIT
Credit : Nio kasgami
本贴来自国际rpgmaker官方论坛作者:nio kasgami处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/nio-alt-revive-options-mz-and-mv-compatible.126399/
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