じ☆ve冰风 发表于 7 天前

Call a Common Event Before and/or After a Player Attacks

Battle Engine Melody has an option to give weapons to enemies. But when enemies attack with those weapons, weapons does not trigger their effects. I've tried this on a plain project with only BEM and this script. It works fine for actors but not enemies. Is that supposed to happen or is something wrong with my configuration?


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