Relationship System
Relationship SystemVersion: 1.0.0
By Jeneeus Guruman
Introduction
This script allows to give bonuses to certains partners like stats and exclusive skills
Features
[*]Stat bonus for each partner.
[*]Skill bonus exclusively for each partner.
Screenshots
SpoilerThis will be the basis for the following screenshots below.
If Ulrika is Ralph's partner...
If Ylva is Ralph's partner...
Viewing the current partner and their relationship.
How to Use
Just insert above main and below other scripts (including other non-defaults).
Code:
# Script Calls: # # gain_rel_level(actor_id1, actor_id2) # * Increases the level of the relationship between specified actor IDs. # Placement of IDs is not necessarily in order. If actor_id2 is not # specified, gets the value of the current partner instead. # # read_rel_level(actor_id1, actor_id2) # * Gets the level of the relationship between specified actor IDs. # Placement of IDs is not necessarily in order. If actor_id2 is not # specified, gets the value of the current partner instead. This can be # used for having different cutscenes by relationship.
Demo
Relationship System VX
Known Bugs
[*]Error on single actors not having a partner.
Author's Notes
[*]This script is free to use commercially or not. If commercially, you must credit me. If not, just don't claim this as your own but not crediting me is okay if you don't want to.
本贴来自国际rpgmaker官方论坛作者:Jeneeus Guruman处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/relationship-system.2967/
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