じ☆ve冰风 发表于 2026-8-5 15:27:47

RevCommSuite Multiplayer Demo

- Introduction:
Communications suite that allows for multiplayer in RPG Maker games.

- Features:
Client to Server
Server to Database
Client to Server to URL
Client Peer to Peer
Server to Client File Transfers
Server to File
Server to Server Steams
SSL Support
Peer to Peer Encryption
And more...

- Instructions:
This is part of the RevCommSuite open source project I created: https://gitlab.com/cstukes/RevCommSuiteSOURCE

- Video:

https://www.youtube.com/embed/VbbAFRmJ7Us

- Things the video doesn't show:
Player logins that are registered with the database.
The map is completely generated based on settings from the database.
Characters and map spritesheets, and sound files are completely downloaded from the server.
Players were connected through Peer to Peer client connections, through it's capable of doing server to client connections.

- Special Thanks:
Sapphire Action System IV by Khas Arcthunder - Used for actual character movement, modified
SAS IV Damage Sprites by Khas Arcthunder - Used for damage sprites
JSON Encoder/Decoder by game_guy - Used for communication conversion, modified


本贴来自国际rpgmaker官方论坛作者:Bigman处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/revcommsuite-multiplayer-demo.85192/
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