Resident Evil VX Ace 4 - Ultimate Edition
Some of you have been waiting, well it's finally here!This is the ultimate version of my Resident Evil engine. It includes:
-Multiple item stacks
-Stack number control
-Functional Grenade Launcher
-Enhanced ammo like RE3
-Reloading gun on map
-Armor support
-Shifting between small or big icons
-Free enemy sprites
...and so much more.
Sorry for the very crude manuals that is included. There is one inside the folder and one by the scripts, check out both.
Feel free to ask any questions and report bugs.
Download: REvxaEngine
Sound effect package: REsoundeffects
Edit:
I have updated and added some features to my engine. Manual is still crude... sorry
data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7
-All scripts related to my engine have been compressed into one long script called RE_Core. You still need RE_Options.
-Added costumizable ECG size. Just make the "Health" image bigger or smaller.
-Added option to change slot color. (COLOR_SLOT)
-Added option to allow/disallow reloading in menu. (MENU_RELOAD)
-Added max hp limit for <push_target>. (PUSH_LIMIT)
-Added option for getting more ammo or not when crafting. (MORE_AMMO)
-Added option for message box height on map. Will always be 2 rows inside menus. (MESSAGE_ROWS)
-Added Vocab for "Files" in menu.
-Fixed a bug where you could buy multiple of the same weapon.
And lastly, added a small achivement/trophy script.
To add a trophy use the following script line:
$game_temp.create_trophy("trophy name")
To see if you have a trophy use the following in a conditional branch:
$game_temp.have_trophy?("trophy name")
Trophies are stored inside a .txt file in the Data folder.
本贴来自国际rpgmaker官方论坛作者:R_Valkyrie处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/resident-evil-vx-ace-4-ultimate-edition.177049/
页:
[1]