In-Depth Maps v2.0
Fyx In-Depth MapsVersion 2.0
Introduction
This script is not exactly plug-n-play. You have to mark tiles that you want above the player with a region. Then, you have to surround those tiles with the non-passable region. It sounds complicated, but it really isn't. Check out the demo
Features
[*]Create overhead walls/roofs/ceilings. The player can pass behind them.
[*]Turn the system on and off with a switch.
[*]Using a specific route, define areas where the player can 'pass' through to secret areas. See the demo, in the cave.
Screenies
A map of a mountainous route being setup:
Spoiler
And a house being setup:
Spoiler
Aaaand an in-game, normally you couldn't get where the player is:
Spoilerhttp://i1199.photobucket.com/albums/aa479/FxFyX/ingameindepth.png
Script
Please get the newest version 2.0 script from the demo.
Here's a demo too:
v2.0 Demo
FAQ / Notes
If you have any questions, feel free to ask.
If you use this in your project, don't forget to credit me
本贴来自国际rpgmaker官方论坛作者:FenixFyreX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/in-depth-maps-v2-0.2162/
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