PlayMusik ACE
PlayMusik ACEby Kyonides
Introduction
It is just a simplistic music jukebox script. Even so, this script offers you a curious wave effect if you set the BACKDROP_EFFECT constant to :blur in the PlayMusik module below. It will be active as long as any song is playing in the background.
This is how you can add as many songs (BGM's) as deemed necessary.
In the module you can find a constant called BGM_LIST. There add a new entry by typing:
Ruby:
BGM_LIST[:some_key] = ["Intro Theme", "Theme1", 40, 100]
...and that's it! The song will be available during gameplay.
To let the player add any song to his or her playlist, call this:
Ruby:
$game_system.add_song(:some_key)
...and that's all, folks!
DOWNLOAD DEMO
Terms & Conditions
Free for use in any game.
Due credit is mandatory.
That's it!
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本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/playmusik-ace.162980/
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