Arevulopapo's Particle Engine for RPG Maker VX Ace
I can't find Arevulopapo's original thread. I'm porting the original RMXP version of the script taken from this page (which was posted by me).New Particle Engine for RPG Maker VX Ace
by Arevulopapo / port by PK8
Introduction
This script lets you create particle effects in your game. Particles are integrated into "Spriteset_Map", so the can be displayed over/under an event.
Features
This script lets you create particles.
Screenshot
http://i50.tinypic.com/30uz1ur.jpg
Demo
Arevulopapo's Particle Engine (RMVXA)
http://dl.dropbox.com/u/68527961/RMVXA/Scripts//Arevulopapo's%20Particle%20Engine.zip
Script
In the demo.
Instructions
All particle files are placed in the Graphics/Pictures/Particles folder. Read the script header and have a look at the demo to figure out how to call particles.
Thanks
mobychan for helping out and pointing me to 's RPG Maker VX's Ace tips and tricks page, which talked about how events set to parallel process need to be put in a loop in order for them to keep animating while events are being interacted with.
本贴来自国际rpgmaker官方论坛作者:PK8处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/arevulopapos-particle-engine-for-rpg-maker-vx-ace.1954/
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