Choices Change Events ACE
Choices Change Events ACEby Kyonides
Introduction
You only need to paste my scriptlet in a new slot in the script editor, pick a game variable to hold the event ID.
The scriplet will use the current event page's graphic (a single character spritesheet) but with a different character index based on your current choice. It will be reset if you choose to cancel.
Warning: You have to set 1 Move Route and 1 Change Graphic commands per choice.
Screenshot
As you can see above, it won't matter how many commands you add to each choice, the script will find them for you.
Download Demo
Terms & Conditions
Free for use in ANY game.
Due credit is mandatory!
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/choices-change-events-ace.166006/
页:
[1]