Dynamic Features
Dynamic Features v1.0Shaz
Introduction
This script allows you to add and remove features for Actors, Classes, Weapons, Armors and States dynamically via Call Script commands, without needing to set up and apply custom states for the sole purpose of adjusting features.
Technically, you could use the script to add and remove features for Items and Skills as well, but Ace uses Effects for those in preference to Features, so there is no feature handling for these classes by default.
How to Use
Paste script into a new slot below Materials.
See blog for Call Script commands and parameter list.
Script
Download here
Credit and Thanks
- Shaz
Author's Notes
May be used freely in commercial and non-commercial games.
Give credit.
本贴来自国际rpgmaker官方论坛作者:Shaz处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/dynamic-features.19645/
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