じ☆ve冰风 发表于 2026-8-2 16:47:30

Enemy AI State (Ace)

Enemy AI State (Ace)


Original VX Script by Mithran


Ported to VX Ace by Mr. Bubble


Summary


This script makes an actor mimic the Action Patterns of an enemy by using a state. When the state is inflicted, the character will auto-battle using the Action Patterns of the enemy specified by the state. Certain enemy actions can be excluded altogether.


Script


Get it here: http://db.tt/oPQSKYDK


Credits & Thanks


Thanks to Mithran for the original script and giving permission to port over to Ace. Please do not redistribute without asking.


本贴来自国际rpgmaker官方论坛作者:Mr. Bubble处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/enemy-ai-state-ace.12535/
页: [1]
查看完整版本: Enemy AI State (Ace)