じ☆ve冰风 发表于 2026-8-2 15:13:48

[CSCA] Currency System

CSCA Currency System
By: Casper Gaming
Last Update: 5/3/2013
Latest Version: 1.1.0

https://i.imgur.com/dxEPbU0.png

Allows you to easily create any number of different currencies. Many customizable options, such as an icon and color for each currency, as well as the max and starting amount of that currency. Because this script heavily modifies the way the default gold is handled, it likely will not be completely compatible with scripts that do anything money related unless they provide a patch for this script.

https://i.imgur.com/nlUIeRv.png


[*]Create custom currencies
[*]Icon, starting amount, and max for each currency adjustable

https://i.imgur.com/lWNLTGy.png

Setup instructions in script.

https://i.imgur.com/3AzjNYV.png

Script (along with all my other scripts) can be found here: https://www.caspergaming.com/scripts/csca/currencysystem/
Requires CSCA Core: https://www.caspergaming.com/scripts/csca/cscacore/

https://i.imgur.com/l8DkDBW.png

https://www.caspergaming.com/terms-of-use/

https://i.imgur.com/KbfnB7j.png

Spoiler: Version Historyversion 1.0.1
- Added support for CSCA Extra Stats

version 1.0.2
- Fixed bug with the gold window not updating currency when called from message
window.

version 1.0.3
- Added support for CSCA Difficulty System. Paste that script ABOVE this one.

version 1.1.0
- Fixed bug that caused currency window to activate when non-moneypouch items were used.


本贴来自国际rpgmaker官方论坛作者:CasperGaming处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/csca-currency-system.128580/
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