Conditional Drops
Author: Mr. TrivelName: Conditional Drops
Created: 2014-10-03
Version: 1.1
What does it do?
Allows enemies drop an extra item if a condition is fulfilled. (killing it with elemental attack, or having some state on death, etc)
Enemies can have multiple conditional drops and different conditions for each of them.
Enemies can also "drop" variables, increasing a variable if condition is fulfilled. Perfect for kill X monsters quests. Make condition a simple true to make it increase variable forever.
Requirements: None
Instructions:
Set up enemy note tags.
Script: <Link: Github>
Blog: <Link: On blog>
本贴来自国际rpgmaker官方论坛作者:Mr. Trivel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/conditional-drops.39583/
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