じ☆ve冰风 发表于 2026-8-1 18:20:26

Post-battle Events

This script allows you to set up troop event pages as "post battle" events. These events will run after the battle is over, but before the game leaves the battle scene. It allows you to run extra events that should occur after the victory/defeat messages.

http://himeworks.files.wordpress.com/2013/05/event_postbattle1.gif

Download

Get it at Hime Works!

Installation

Place this script below Materials and above Main

Usage

To set a post-battle event page, add one of the following comments

<post battle victory> - runs after victory<post battle defeat> - runs after defeatThe page will automatically be run when the condition is met.Compatibility

This script overwrites the default victory and defeat processing methods, but they only add an extra line.


http://himeworks.files.wordpress.com/2013/05/event_postbattle2.jpg


If you are using a script that also overwrites one of these methods, you can just copy the appropriate line into your own code

                Code:       
process_post_victory_eventprocess_post_defeat_event

And it will work.


本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/post-battle-events.12881/
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