Random Encounter Events
This script allows you to run a common event when you encounter an enemy through "random encounter".When the common event finishes executing, the random encounter battle will begin.
In this common event, you have the opportunity to run some extra logic before the battle occurs. The enemy troop that you will battle is available, and you can use this information in your event. For example, you may choose to display a message if a certain troop is encountered.
This script provides a special command that allows you to "cancel" the encounter, allowing you to create mechanics that allow players to skip encounters if they do not wish to battle.
Get it at HimeWorks!
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/random-encounter-events.36243/
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