Monster Capture
Monster Capture v1.0By: AwesomeCool
Introduction:
Allows you to add a monster to your party via script calls
Features:
-infinite of each type of monster can be added.
-can be used to create your own capture system.
Screenshots:
None needed
How to Use:
See Script Header
Requirements:
-get Tsukihime Script, Custom Database.
Demo
Master Demo: https://www.dropbox.com/s/kfgzfqhmaccvezm/AwesomeCool%20Master%20Demo.zip
Note: Monster Capture is in the top Left room.
Script
Script: https://www.dropbox.com/s/bjqp236t2pf9wqe/AweCool%20Monster%20Capture.rb
FAQ
Q: I want this feature...
A: Ask and you will receive (given time)
Q:HELP!
A:I will help out as best I can, but only if you ask.
Q:Terms?
A: Free for noncommercial projects. Message me about commercial projects
http://i.creativecommons.org/l/by-nc-nd/4.0/88x31.png
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Credit and Thanks
AwesomeCool
Tsukihime for his awesome custom database script (again)
...and everyone else on these forums for being so awesome
本贴来自国际rpgmaker官方论坛作者:AwesomeCool处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/monster-capture.22831/
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