Conditional States
http://himeworks.files.wordpress.com/2014/01/conditionalstates1.jpgThis script allows you to create "conditional states". A conditional state is simply a placeholder for other states, depending on the conditions at the time the state is applied.
For example, suppose you have a skill that adds a Weak Poison state to a target if it is not already poisoned, and adds a Strong Poison state if it has Weak Poison inflicted. You can use a formula to determine whether the weak poisonhas been added or not to determine which state should be added.
Get it at Hime Works!
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/conditional-states.22215/
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