State Intensity
State IntensityThis script lets you make states that are stronger or weaker depending on how they are applied.
Instructions
Instructions are in the script itself. Dynamic Features/Effects Loader Defaults scripts are optional, and provide user-friendly methods of defining dynamic features and dynamic effects via note tags, which can be used to adjust state features based on intensity, or adjust the intensity at which a state is applied based on the stats of the user.
Dependencies
This script requires the Loader module. It is designed for use with, but does not require, Dynamic Effects and Features.
Source Code
State Intensity: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/State%20Intensity
Loader: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/Loader
Dynamic Effects: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/Dynamic%20Effects
Dynamic Features: https://github.com/Garryl/RGSS3-Scripts/tree/master/RGSS3-Scripts/Dynamic%20Features
本贴来自国际rpgmaker官方论坛作者:Garryl处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/state-intensity.47722/
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