OC Motion Battle Camera
OC Motion Battle CameraVersion: 1.7
Author: Ocedic, KMS
Introduction
This is an adaptation of KGC's Motion Battle Camera, which adds a moving camera that follows the flow of battle. I used a lot of code by KMS, but made my own modifications to get it working in Ace.
Screen Shots
http://gifninja.com/animatedgifs/524713/oc-battle-camera.gif
http://gifninja.com/animatedgifs/527473/oc-battle-camera-sbs.gif
Compatibility
Works with default battle system, YEA Battle System, Victor's Animated Battlers and Jet's Viewed Battle. Does not work with Moghunter's. Other SBSs may work as well; a configuration switch is available to test that out.
Instructions
Plug and play. Simply paste it above Main. Further instructions are in script.
Script
The pastebin link can be found here.
Credits
Original Motion Battle Camera script by KMS, Ace version by Ocedic, Special Thanks to DP3 for his scripting tutorials, and Galv for some assistance
Terms of Use
Free for non-commercial use. Credit must be given to both Ocedic and KMS. This script is not for commercial use.
本贴来自国际rpgmaker官方论坛作者:Ocedic处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/oc-motion-battle-camera.9792/
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