じ☆ve冰风 发表于 2026-7-31 20:56:18

Trihan's Dialogue From File 3.00 - now with choice override and evaluat

Sup guys! I wrote this little script in answer to a topic posted by Paladin-Cleric of Awesome asking about a script that lets you place your dialogue in a text file which is then read. I know Andar linked him to the one by SES but this is my take on it: right now it's pretty barebones totally awesome but I'm hoping people will start listing features they want from a script like this so I can build it up to something universally usable.

UPDATE: Script has been updated to version 3.00, which adds so much stuff you won't want to use anything else ever again!

http://pastebin.com/gu787b8q

"How do I set this amazing script up, Trihan?" I hear you ask. Well it couldn't be simpler. Behold, a sample text file!

<face: Actor1 0>EricGuys, we have to come up with a demo textfile.Dreadshadow needs us!<face: Actor1 4>RyomaHow right you are \n!Can we use icons in this? \iYou bet your sweet ass we can!Now I put the following lines as a script into an event:

get_dialogue("Eric explains")

get_dialogue("Ryoma says some stuff")

And lo and behold:


http://rpgmaker.net/media/content/users/96/locker/demo1.png



http://rpgmaker.net/media/content/users/96/locker/demo2.png



本贴来自国际rpgmaker官方论坛作者:Trihan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/trihans-dialogue-from-file-3-00-now-with-choice-override-and-evaluated-control-codes-for-database.39811/
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