dbchest's Leader Lock
Party Leader Lockv1.0by dbchest
Introduction
this script disables access to the actor at the top of the selection index of the menu status, also considered the party's leader. access is disabled only within the formation command.
Features
- plays buzzer on attempt to select party leader.
- actor face graphic serves as visual aid of disabling.
- disables party leader access upon selecting the "Formation" command in your main menu.
Screenshots
http://i1192.photobucket.com/albums/aa324/DBChest/RMVXAce/Showcase/Screenshot1_zps91e8517f.png
http://i1192.photobucket.com/albums/aa324/DBChest/RMVXAce/Showcase/Screenshot2_zps1cdd8ec7.png
How to Use
plug and play.
insert below default scripts, above main.
Demo
primary link:
http://www.mediafire.com/download/mbyhcaprwot5ox2/dbchest's_Party_Leader_Lock_v1.0_(final).exe
Script
Spoiler Code:
#==============================================================================# ** dbchest's Leader Lock (v1.0)#==============================================================================# ** Credits (Freeware)#------------------------------------------------------------------------------#a list of credits for those involved in the production of said script.#you are responsible for crediting those mentioned (using discretion).#you do not have to credit special mentions. they are being thanked now.#------------------------------------------------------------------------------#programmer: dbchest (none required, always appreciated)#special thanks: OnlySlightlySane (rpgmakerweb.com) # request#==============================================================================# ** Details#------------------------------------------------------------------------------#this script will lock the party's leader from being accessed through the#formation command in the main menu.#==============================================================================# ** Features#------------------------------------------------------------------------------#disable party leader upon formation command#visual update for identification#play buzzer upon selection attempt#==============================================================================# ** Installation Instructions (Plug and Play)#------------------------------------------------------------------------------#paste script in "Materials" section of the script editor.#no known compatibility issues.#no foreign script requirements.#==============================================================================# ** Scene_Menu#------------------------------------------------------------------------------#This class performs the menu screen processing.#==============================================================================class Scene_Menu < Scene_MenuBase#--------------------------------------------------------------------------# * Command#--------------------------------------------------------------------------alias disable_leader command_formationdef command_formation disable_leader @status_window.disable_leader $formation_command = trueend#--------------------------------------------------------------------------# * Formation #--------------------------------------------------------------------------def on_formation_ok if @status_window.index > 0 if @status_window.pending_index >= 0 $game_party.swap_order(@status_window.index, @status_window.pending_index) @status_window.pending_index = -1 @status_window.redraw_item(@status_window.index) else @status_window.pending_index = @status_window.index end @status_window.activate else @status_window.activate endend#--------------------------------------------------------------------------# * Formation #--------------------------------------------------------------------------alias refresh_status_window on_formation_canceldef on_formation_cancel refresh_status_window @status_window.refresh $formation_command = falseendend#==============================================================================# ** Window_MenuStatus#------------------------------------------------------------------------------#This window displays party member status on the menu screen.#==============================================================================class Window_MenuStatus < Window_Selectable#--------------------------------------------------------------------------# * Disable Leader#--------------------------------------------------------------------------def disable_leader clear_item(0) actor = $game_party.members rect = item_rect(0) draw_actor_face(actor, rect.x + 1, rect.y + 1, false) draw_actor_simple_status(actor, rect.x + 108, rect.y + line_height / 2)end#--------------------------------------------------------------------------# * Processing When OK Button Is Pressed#--------------------------------------------------------------------------def process_ok if $formation_command && index == 0 Sound.play_buzzer else super $game_party.menu_actor = $game_party.members endendend
FAQ
you may PM me directly with any questions, comments, or concerns.
Credit and Thanks
- programmer: dbchest (none required, always appreciated)
- special thanks: OnlySlightlySane for the request (this is a special mention, no credit required)
本贴来自国际rpgmaker官方论坛作者:dbchest处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/dbchests-leader-lock.18749/
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