じ☆ve冰风 发表于 2026-7-31 18:19:24

DoubleX RMVXA Wait Addon to YSA Battle System: Classical ATB


        DoubleX RMVXA Wait Addon v1.02a to YSA Battle System: Classical ATB



        by DoubleX





Prerequisites


DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB


YSA Battle System: Classical ATB(Created by Yami)


Introduction


        Allows atb to run with a button presed even if it's supposed to wait


        A custom keymap binding script maybe helpful for using this script:


http://www.himeworks.com/2013/07/07/full-input-keyboard/

Spoiler 




#------------------------------------------------------------------------------|
#    New catb wait type - :full_ani, atb always run without exceptions         |
#------------------------------------------------------------------------------|

#------------------------------------------------------------------------------|
#    (v1.02a+)ATB Force Status Window Settings                                 |
#------------------------------------------------------------------------------|

    # A window showing the atb force status will be shown if
    # SHOW_FORCE_STATUS_WINDOW is true, default = true
    SHOW_FORCE_STATUS_WINDOW = true

    # Set the atb force status window width, default = 128
    FORCE_STATUS_WINDOW_WIDTH = 128

    # Set the atb force status window height, default = 40
    FORCE_STATUS_WINDOW_HEIGHT = 40

    # Set the atb force status window x position, default = 0
    FORCE_STATUS_WINDOW_X = 0

    # Set the atb force status window y position, default = 48
    FORCE_STATUS_WINDOW_Y = 48

    # Set the atb force status window z position, default = 0
    FORCE_STATUS_WINDOW_Z = 0

    # Set the atb force status text color, default = Colour.text_colour(0)
    FORCE_STATUS_TEXT_COLOR = Colour.text_colour(0)

    # Set the atb force status text size, default = 24
    FORCE_STATUS_TEXT_SIZE = 16

    # Set the atb force status text x position, default = 0
    FORCE_STATUS_TEXT_X = 0

    # Set the atb force status text y position, default = 0
    FORCE_STATUS_TEXT_Y = 0

    # Set the atb force run text, default = "ATB Force Run"
    FORCE_RUN_TEXT = "ATB Force Run"

    # Set the normal atb text, default = "No Force ATB"
    NO_FORCE_RUN_TEXT = "No Force ATB"

#------------------------------------------------------------------------------|
#    A custom keymap binding script maybe helpful for setting the keys below   |
#------------------------------------------------------------------------------|

    # Select key which will force the atb to run, default = :CTRL
    FORCE_RUN_ATB_KEY = :CTRL

    # Select key which will stop forcing the atb to run, default = :ALT
    STOP_FORCE_RUN_ATB_KEY = :ALT
    # STOP_FORCE_RUN_ATB_KEY won't do anything if the atb is supposed to run

#------------------------------------------------------------------------------|
#    FORCE_RUN_ATB_KEY won't do anything if both of the below are false      |
#------------------------------------------------------------------------------|

    # FORCE_RUN_ATB_KEY will force the atb to run even while executing actions,
    # default = true
    FORCE_RUN_ANI = true

    # FORCE_RUN_ATB_KEY will force the atb to run as if DEFAULT_WAIT was :full,
    # default = true
    FORCE_RUN_WAIT = true






Video










Features


        Almost no knowledge of scripting is need to use this script(not much is needed to know how to edit it)

How to use
        Open the script editor and put this script into an open slot between the script DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB and Main. Save to take effect.

FAQ
        None

Credit and Thanks
DoubleX(Giving me credit is completely optional)
        The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
         
Compatibility
        Same as that of YSA Battle System: Classical ATB
         
Changelog


        v1.02a(GMT 1200 25-2-2015):


        - Added a window showing the atb force status


        v1.01b(GMT 0900 4-9-2014):


        - Fixed atb running while game message is visible in :full_ani wait type


        v1.01a(GMT 1100 3-6-2014):


        - Added a new catb wait type :full_ani


        v1.00a(GMT 0600 2-6-2014):


        - 1st version of this script finished


(DoubleX)YSA CATB Wait Addon v1.02a.txt


本贴来自国际rpgmaker官方论坛作者:DoubleX处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/doublex-rmvxa-wait-addon-to-ysa-battle-system-classical-atb.27695/
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