Enemy Character Hues (Yami Symphony add-on)
--Enemy Character Hues (Yami Symphony add-on)--
Summary:
I was noticed how extremely inconvenient it was that, using the editor's slider, I couldn't change the hue of the Character Set battlers using Yami's "Enemy Battlers" add-on, which allows you to replace the default Battlers with a Character Set as the battler. I wrote up this script last year and posted it on another forum.
Screenshots:
Spoiler
http://icesage.com/rpgimage/iceyeshue/changehue1.jpg
http://icesage.com/rpgimage/iceyeshue/changehue2a.jpg
Script: http://pastebin.com/qqWzNy99
Requires: Yami Engine Symphony / Add-on: Enemy Character Set
Version: 1.1
Author: IceSage
Parent Author/Source: Yami Engine Symphony / Add-on: Enemy Character Set
Compatibility:
Compatible with Yami's Engine Symphony "Enemy Character Set" script only.
Description:
Allows you to change the hue of an enemy Character Set Battler by
adjusting the hue slider when chosing a picture for a Monster normally.
YES: Enemy Character Set Battlers did not come with this featured integrated, so
changing the hue for your enemy monster did nothing.
You may also adjust the hue by using & modifying your current note tags
for your enemy battlers, adding an extra number to assign a hue to
the battler. (This will overwrite whatever hue was chosen when you
imported the picture / adjusted the hue slider.)
Example:
<battler set: filename, index[, hue]>
<battler set: Monster2, 6>
Default notetag. Hue will default to monster's default.
<battler set: Monster2, 6, 99>
Hue added, changes hue to 99 regardless of currently set hue.
Terms:
[*]Free for Commercial / Non-Commercial use.
Any terms by Yami still apply.
[*]Must accept that code is "as is."
[*]Will do bug fixes, but no external compatibility other than YEA / YES.
[*]Must accept it won't be compatible with other scripts other than the parent script. (Yami)
[*]Author not responsible for any errors or incompatibility.
[*]No need to add credit to me in your game, but preserve the script header.
[*]Can redistribute and modify, but preserve the script header.
Installation:
[*]For convenience, add after wherever you placed Yami's Enemy Character set.
本贴来自国际rpgmaker官方论坛作者:IceSage处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/enemy-character-hues-yami-symphony-add-on.37049/
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